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DigitalRuneGraphicsScreenRender Method
Renders the graphics screen.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void Render(
	RenderContext context
)

Parameters

context
Type: DigitalRune.GraphicsRenderContext
The render context.
Exceptions
ExceptionCondition
ArgumentNullExceptioncontext is .
Remarks

This method implements the rendering pipeline of the graphics screen.

It is called automatically by the GraphicsManager to render the screen. The screens are rendered in back-to-front order. That means the screens in the background are rendered first. The GraphicsManager checks the Coverage property of the foreground screens to determine whether a screen in the background needs to be rendered.

See Also