![]() | Vector3F Fields |
The Vector3F type exposes the following members.
Name | Description | |
---|---|---|
![]() ![]() | Backward |
Returns a unit Vector3F pointing backward (0, 0, 1).
(Only available in the XNA-compatible build.)
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![]() ![]() | Down |
Returns a unit Vector3F pointing down (0, −1, 0).
(Only available in the XNA-compatible build.)
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![]() ![]() | Forward |
Returns a unit Vector3F pointing forward (0, 0, −1).
(Only available in the XNA-compatible build.)
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![]() ![]() | Left |
Returns a unit Vector3F pointing left (-1, 0, 0).
(Only available in the XNA-compatible build.)
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![]() ![]() | One |
Returns a Vector3F with all of its components set to one.
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![]() ![]() | Right |
Returns a unit Vector3F pointing right (1, 0, 0).
(Only available in the XNA-compatible build.)
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![]() ![]() | UnitX |
Returns the x unit Vector3F (1, 0, 0).
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![]() ![]() | UnitY |
Returns the value2 unit Vector3F (0, 1, 0).
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![]() ![]() | UnitZ |
Returns the z unit Vector3F (0, 0, 1).
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![]() ![]() | Up |
Returns a unit Vector3F pointing up (0, 1, 0).
(Only available in the XNA-compatible build.)
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![]() | X |
The x component.
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![]() | Y |
The y component.
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![]() | Z |
The z component.
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![]() ![]() | Zero |
Returns a Vector3F with all of its components set to zero.
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