  | CieSkyFilterExposure Property  | 
            Gets or sets the exposure factor used to scale the source texture.
            
 
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntaxpublic float Exposure { get; set; }Public Property Exposure As Single
	Get
	Set
public:
property float Exposure {
	float get ();
	void set (float value);
}member Exposure : float32 with get, set
Property Value
Type: 
SingleThe exposure factor used to scale the source texture. The default value is 1.
See Also