| ProjectorLight Constructor (Texture2D, Projection) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public ProjectorLight(
Texture2D texture,
Projection projection
)
Public Sub New (
texture As Texture2D,
projection As Projection
)
public:
ProjectorLight(
Texture2D^ texture,
Projection^ projection
)
new :
texture : Texture2D *
projection : Projection -> ProjectorLight
Parameters
- texture
- Type: Texture2D
The texture that is projected. - projection
- Type: DigitalRune.GraphicsProjection
The projection.
See Also