| BillboardOrientationViewPlaneAligned Field |
Settings for view plane-aligned billboards.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static readonly BillboardOrientation ViewPlaneAligned
Public Shared ReadOnly ViewPlaneAligned As BillboardOrientation
public:
static initonly BillboardOrientation ViewPlaneAligned
static val ViewPlaneAligned: BillboardOrientation
Field Value
Type:
BillboardOrientationRemarks
View plane-aligned billboards are used to render most particle effects: The billboards are
always parallel to the view plane (screen) and rotate with the camera. If not specified
explicitly, the billboard axis is the up vector (0, 1, 0) in world space.
Examples using ViewPlaneAligned: Fire, smoke, etc.
See Also