| OceanWavesChoppiness Property |
Gets or sets the choppiness factor which scales the horizontal displacement.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float Choppiness { get; set; }
Public Property Choppiness As Single
Get
Set
public:
property float Choppiness {
float get ();
void set (float value);
}
member Choppiness : float32 with get, set
Property Value
Type:
Single
The choppiness factor which scales the horizontal displacement. The default value is 1.
Remarks
Use a Choppiness of 0 to get very round waves (no horizontal displacement of
vertices). Use values greater than 0 to create choppy waves.
See Also