![]() | VertexPositionNormalColorTexture Structure |
Namespace: DigitalRune.Graphics
The VertexPositionNormalColorTexture type exposes the following members.
Name | Description | |
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![]() | VertexPositionNormalColorTexture |
Initializes a new instance of the VertexPositionNormalColor struct.
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Name | Description | |
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![]() | Equals |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) |
![]() | GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString |
Retrieves a string representation of this object.
(Overrides ValueTypeToString.) |
Name | Description | |
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![]() ![]() | Equality |
Compares two objects to determine whether they are the same.
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![]() ![]() | Inequality |
Compares two objects to determine whether they are different.
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Name | Description | |
---|---|---|
![]() | Color |
The vertex color.
|
![]() | Normal |
The vertex normal vector.
|
![]() | Position |
The vertex position.
|
![]() | TextureCoordinate |
The UV texture coordinates.
|
![]() ![]() | VertexDeclaration |
The vertex declaration.
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Name | Description | |
---|---|---|
![]() ![]() | SizeInBytes |
Gets the size of the VertexPositionNormalColor structure in bytes.
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Name | Description | |
---|---|---|
![]() ![]() | IVertexType.VertexDeclaration |
Gets the vertex declaration.
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