|  | RayShapeStopsAtFirstHit Property | 
            Gets or sets a value indicating whether the ray stops at the first (closest) object that was
            hit.
            
 
Namespace: DigitalRune.Geometry.ShapesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
 Syntax
Syntaxpublic bool StopsAtFirstHit { get; set; }Public Property StopsAtFirstHit As Boolean
	Get
	Set
public:
property bool StopsAtFirstHit {
	bool get ();
	void set (bool value);
}member StopsAtFirstHit : bool with get, set
Property Value
Type: 
Boolean if the ray stops at the closest hit object; otherwise, 
            
 if the ray shoots through objects and hits all objects along the 
            ray.
            
 Remarks
Remarks
            Note: This property is currently not applied if a ray is contained in a 
            
CompositeShape.
            
 See Also
See Also