![]() | AnimationTransition Class |
Namespace: DigitalRune.Animation.Transitions
The AnimationTransition type exposes the following members.
Name | Description | |
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![]() | AnimationTransition | Initializes a new instance of the AnimationTransition class |
Name | Description | |
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnInitialize |
Called when the animation transition is started.
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![]() | OnUninitialize |
Called when the animation transition is removed.
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![]() | OnUpdate |
Called when the animation transition is updated.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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![]() | AnimationInstance |
Gets or sets the animation instance that is controlled by this animation transition.
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