| SpotlightFalloffAngle Property |
Gets or sets the falloff (umbra) angle.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float FalloffAngle { get; set; }
Public Property FalloffAngle As Single
Get
Set
public:
property float FalloffAngle {
float get ();
void set (float value);
}
member FalloffAngle : float32 with get, set
Property Value
Type:
Single
The falloff (umbra) angle of the spotlight in radians.
The default value is 0.349 radians (= 20°).
Exceptions Remarks
The falloff angle is the angle between the spotlight direction and the direction at which
the light begins to fall off. (The size of the inner light cone, in which the light is at
full intensity, is 2 · FalloffAngle.)
See Also