| EdgeFilterDepthThreshold Property |
Gets or sets the depth threshold for edge detection.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float DepthThreshold { get; set; }
Public Property DepthThreshold As Single
Get
Set
public:
property float DepthThreshold {
float get ();
void set (float value);
}
member DepthThreshold : float32 with get, set
Property Value
Type:
Single
The depth threshold for edge detection in the range [0, 1]. The default value is 0.001.
Remarks
Edges with a depth difference below the threshold are not detected. Use the following
equation to convert a distance in world space to the depth threshold:
depthThreshold = minDistance / farPlaneDistance
where minDistance is the minimal distance in world space unit that is required to
detect an edge. farPlaneDistance is the distance to the far view plane.
See Also