| IAnimationValueTraitsTCreate Method |
Creates an animation value. (If the animation value is a heap object, then method reuses any
previously recycled instance or allocates a new instance if necessary.)
Namespace: DigitalRune.Animation.TraitsAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax void Create(
ref T reference,
out T value
)
Sub Create (
ByRef reference As T,
<OutAttribute> ByRef value As T
)
void Create(
T% reference,
[OutAttribute] T% value
)
abstract Create :
reference : 'T byref *
value : 'T byref -> unit
Parameters
- reference
- Type: T
In: A reference value. This value serves as a reference for allocating a new value of the
same type. For example, if value needs to be initialized with a certain
settings, the settings can be copied from reference.
- value
- Type: T
Out: A new animation value.
See Also