| MaterialItem Property |
Gets or sets the effect binding for the specified render pass.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public EffectBinding this[
string pass
] { get; set; }
Public Default Property Item (
pass As String
) As EffectBinding
Get
Set
public:
virtual property EffectBinding^ default[String^ pass] {
EffectBinding^ get (String^ pass) sealed;
void set (String^ pass, EffectBinding^ value) sealed;
}
abstract Item : EffectBinding with get, set
override Item : EffectBinding with get, set
Parameters
- pass
- Type: SystemString
The render pass.
Property Value
Type:
EffectBinding
The effect binding, or
if this material does not support the
specified render pass.
Implements
IDictionaryTKey, TValueItemTKeyExceptions See Also