| GeometryHelperExtractPlanes Method (Matrix, IListPlane, Boolean) |
Extracts the viewing frustum planes of a world-view-projection matrix. (Only available in
the XNA-compatible build.)
Namespace: DigitalRune.GeometryAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public static void ExtractPlanes(
Matrix projection,
IList<Plane> planes,
bool normalize
)
Public Shared Sub ExtractPlanes (
projection As Matrix,
planes As IList(Of Plane),
normalize As Boolean
)
public:
static void ExtractPlanes(
Matrix projection,
IList<Plane>^ planes,
bool normalize
)
static member ExtractPlanes :
projection : Matrix *
planes : IList<Plane> *
normalize : bool -> unit
Parameters
- projection
- Type: Matrix
The projection matrix (DirectX standard). - planes
- Type: System.Collections.GenericIListPlane
IN: An empty list of planes. OUT: The planes that define the shape. The plane normals are
pointing outwards.
- normalize
- Type: SystemBoolean
if the planes should be normalized; otherwise
.
Exceptions Remarks
This method is available only in the XNA-compatible build of the DigitalRune.Geometry.dll.
See Also