| RenderTargetPool Methods |
The RenderTargetPool type exposes the following members.
| Name | Description | |
|---|---|---|
| Clear |
Removes all cached render targets.
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| Dispose |
Releases all resources used by an instance of the RenderTargetPool class.
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| Dispose(Boolean) |
Releases the unmanaged resources used by an instance of the RenderTargetPool
class
and optionally releases the managed resources.
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| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Obtain2D |
Obtains a 2D render target that matches the given specification.
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| ObtainCube |
Obtains a cube map render target that matches the given specification.
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| Recycle(RenderTarget2D) |
Releases a render target and puts it back into the pool for future reuse.
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| Recycle(RenderTargetCube) |
Releases a render target and puts it back into the pool for future reuse.
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| Recycle(Texture) |
Releases a render target and puts it back into the pool for future reuse.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Update |
Manages the cached render targets.
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