![]() | RenderTargetPool Methods |
The RenderTargetPool type exposes the following members.
Name | Description | |
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![]() | Clear |
Removes all cached render targets.
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![]() | Dispose |
Releases all resources used by an instance of the RenderTargetPool class.
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![]() | Dispose(Boolean) |
Releases the unmanaged resources used by an instance of the RenderTargetPool
class
and optionally releases the managed resources.
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Obtain2D |
Obtains a 2D render target that matches the given specification.
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![]() | ObtainCube |
Obtains a cube map render target that matches the given specification.
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![]() | Recycle(RenderTarget2D) |
Releases a render target and puts it back into the pool for future reuse.
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![]() | Recycle(RenderTargetCube) |
Releases a render target and puts it back into the pool for future reuse.
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![]() | Recycle(Texture) |
Releases a render target and puts it back into the pool for future reuse.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Update |
Manages the cached render targets.
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