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DigitalRuneSubmeshPrimitiveCount Property
Gets or sets the number of primitives (usually the number of triangles).

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int PrimitiveCount { get; set; }

Property Value

Type: Int32
The number of primitives.
See Also