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DigitalRuneUpsampleFilterRebuildZBuffer Property
Gets or sets a value indicating whether to rebuild the Z-buffer.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool RebuildZBuffer { get; set; }

Property Value

Type: Boolean
to rebuild the Z-buffer; otherwise, . The default value is .
Remarks
When RebuildZBuffer is set the depth information of the original scene is output together with the color information in the pixel shader.
See Also