![]() | DigitalRune.Game.UI.Rendering Namespace |
Class | Description | |
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![]() | Theme |
Represents a UI theme that defines the properties and visual appearance of UI controls.
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![]() | ThemeAttribute | |
![]() | ThemeCursor |
Represents a mouse cursor of the UI theme.
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![]() | ThemeFont |
Represents a font of the UI theme.
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![]() | ThemeHelper |
Provides methods that help to load and parse a UI theme.
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![]() | ThemeImage |
Represents an image of the UI theme.
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![]() | ThemeState |
Represents a visual state of a UI control.
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![]() | ThemeStyle |
Represents a visual style of a UI control.
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![]() | ThemeTexture |
Represents a texture of the UI theme.
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![]() | UIRenderer |
Manages and renders the visual appearance of a UI. (Default implementation.)
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Structure | Description | |
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![]() | RenderTransform |
Represents a render transformation.
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Interface | Description | |
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![]() | IUIRenderer |
Manages and renders the visual appearance of a UI.
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Enumeration | Description | |
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![]() | TileMode |
Specifies whether the theme image is a tile that is repeated and how.
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