| ThemeFontContentFont Property |
Gets or sets the font.
Namespace: DigitalRune.Game.UI.Content.PipelineAssembly: DigitalRune.Game.UI.Content.Pipeline (in DigitalRune.Game.UI.Content.Pipeline.dll) Version: 1.7.0.0 (1.7.0.14427)
Syntax public ExternalReference<SpriteFontContent> Font { get; set; }
Public Property Font As ExternalReference(Of SpriteFontContent)
Get
Set
public:
property ExternalReference<SpriteFontContent^>^ Font {
ExternalReference<SpriteFontContent^>^ get ();
void set (ExternalReference<SpriteFontContent^>^ value);
}
member Font : ExternalReference<SpriteFontContent> with get, set
Property Value
Type:
ExternalReferenceSpriteFontContentThe font.
See Also