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DigitalRuneElasticEaseSpringiness Property
Gets or sets the stiffness of the spring.

Namespace: DigitalRune.Animation.Easing
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public float Springiness { get; set; }

Property Value

Type: Single

The stiffness of the spring. The springiness determines how fast the amplitude of the oscillations grows (in case of the ease-in). A value of 0 means that the amplitude grows linearly.

The value must be greater than or equal to 0. Negative values are internally clamped to 0. The default value is 3.

See Also