![]() | ThemeImporter Class |
Namespace: DigitalRune.Game.UI.Content.Pipeline
The ThemeImporter type exposes the following members.
Name | Description | |
---|---|---|
![]() | ThemeImporter | Initializes a new instance of the ThemeImporter class |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Import |
Called by the framework when importing a game asset. This is the method called by XNA when
an asset is to be imported into an object that can be recognized by the Content Pipeline.
(Overrides ContentImporter.Import(String, ContentImporterContext).) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() ![]() | Microsoft#Xna#Framework#Content#Pipeline#IContentImporter#Import | (Inherited from ContentImporterThemeContent.) |