|  | Articles | 
This section contains several articles about DigitalRune Geometry, collision detection and computational geometry.
 Articles
Articles External Articles
                External Articles
            Collision Detection References (DigitalRune Blog)
                            This article contains a collection of references for collision detection: 
                            website links, a list of collision detection libraries, list of books.
                        
3D Programmer's Best Friend (DigitalRune Blog)
                            This article describes a simple tool, which is very useful for 3D developers.
                        
Fast Support Mapping for Convex Polyhedra (DigitalRune Blog)
                            How to Create a Collision shape for a Torus (DigitalRune Forum)
                            
Using Spheres,
                            Using Capsules,
                            Using Automatic Convex Decomposition