External Articles |
Here is a collection of external articles about about DigitalRune Geometry, collision detection and computational geometry.
Collision Detection References (DigitalRune Blog)
This article contains a collection of references for collision detection:
website links, a list of collision detection libraries, list of books.
3D Programmer's Best Friend (DigitalRune Blog)
This article describes a simple tool, which is very useful for 3D developers.
Fast Support Mapping for Convex Polyhedra (DigitalRune Blog)
How to Create a Collision shape for a Torus (DigitalRune Forum)
Using Spheres,
Using Capsules,
Using Automatic Convex Decomposition