| ConsoleCommandEventArgsHandled Property |
Namespace: DigitalRune.Game.UI.ConsolesAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public bool Handled { get; set; }
Public Property Handled As Boolean
Get
Set
public:
property bool Handled {
bool get ();
void set (bool value);
}
member Handled : bool with get, set
Property Value
Type:
Boolean if the command was handled; otherwise,
.
Remarks
Event handler that have handled the command must set this property.
See Also