| ThemeTextureContentTexture Property |
Gets or sets the texture.
Namespace: DigitalRune.Game.UI.Content.PipelineAssembly: DigitalRune.Game.UI.Content.Pipeline (in DigitalRune.Game.UI.Content.Pipeline.dll) Version: 1.7.0.0 (1.7.0.14427)
Syntax public ExternalReference<TextureContent> Texture { get; set; }
Public Property Texture As ExternalReference(Of TextureContent)
Get
Set
public:
property ExternalReference<TextureContent^>^ Texture {
ExternalReference<TextureContent^>^ get ();
void set (ExternalReference<TextureContent^>^ value);
}
member Texture : ExternalReference<TextureContent> with get, set
Property Value
Type:
ExternalReferenceTextureContentThe texture.
See Also