| EffectParameterArrayBindingTOnApply Method |
Called when the effect parameter needs to be applied.
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax protected override void OnApply(
RenderContext context
)
Protected Overrides Sub OnApply (
context As RenderContext
)
protected:
virtual void OnApply(
RenderContext^ context
) override
abstract OnApply :
context : RenderContext -> unit
override OnApply :
context : RenderContext -> unit
Parameters
- context
- Type: DigitalRune.GraphicsRenderContext
The render context.
Remarks Notes to Inheritors: Derived classes need to call OnApply(RenderContext) of
the base class to ensure that the effect parameter value is properly set.
See Also