| FxaaFilterComputeLuminance Property |
Gets or sets a value indicating whether the luminance should be computed
in a separate pass.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool ComputeLuminance { get; set; }
Public Property ComputeLuminance As Boolean
Get
Set
public:
property bool ComputeLuminance {
bool get ();
void set (bool value);
}
member ComputeLuminance : bool with get, set
Property Value
Type:
Boolean if the luminance should be computed; otherwise,
if the source texture already contains the luminance
in the alpha channel of the image. The default value is
.
See Also