  | FxaaFilterComputeLuminance Property  | 
            Gets or sets a value indicating whether the luminance should be computed
            in a separate pass.
            
 
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntaxpublic bool ComputeLuminance { get; set; }Public Property ComputeLuminance As Boolean
	Get
	Set
public:
property bool ComputeLuminance {
	bool get ();
	void set (bool value);
}member ComputeLuminance : bool with get, set
Property Value
Type: 
Boolean if the luminance should be computed; otherwise, 
            
 if the source texture already contains the luminance
            in the alpha channel of the image. The default value is 
.
            
See Also