|  | MeshHelperSetMaterial Method | 
            Sets the material for a submesh.
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic static void SetMaterial(
	this Submesh submesh,
	Material material
)
<ExtensionAttribute>
Public Shared Sub SetMaterial ( 
	submesh As Submesh,
	material As Material
)
public:
[ExtensionAttribute]
static void SetMaterial(
	Submesh^ submesh, 
	Material^ material
)
[<ExtensionAttribute>]
static member SetMaterial : 
        submesh : Submesh * 
        material : Material -> unit 
Parameters
- submesh
- Type: DigitalRune.GraphicsSubmesh
 The submesh.
- material
- Type: DigitalRune.GraphicsMaterial
 The new material.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type 
Submesh. When you use instance method syntax to call this method, omit the first parameter. For more information, see 
Extension Methods (Visual Basic) or 
Extension Methods (C# Programming Guide).
 Exceptions
Exceptions Remarks
Remarks
            The material can only be changed if the 
Submesh is part of a 
            
Mesh. When the material is changed, the 
Materials of the
            
Mesh are automatically updated. (New materials are added. Unused materials are
            removed.)
            
 See Also
See Also