| MeshHelperSetMaterial Method |
Sets the material for a submesh.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static void SetMaterial(
this Submesh submesh,
Material material
)
<ExtensionAttribute>
Public Shared Sub SetMaterial (
submesh As Submesh,
material As Material
)
public:
[ExtensionAttribute]
static void SetMaterial(
Submesh^ submesh,
Material^ material
)
[<ExtensionAttribute>]
static member SetMaterial :
submesh : Submesh *
material : Material -> unit
Parameters
- submesh
- Type: DigitalRune.GraphicsSubmesh
The submesh. - material
- Type: DigitalRune.GraphicsMaterial
The new material.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Submesh. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Exceptions Remarks
The material can only be changed if the
Submesh is part of a
Mesh. When the material is changed, the
Materials of the
Mesh are automatically updated. (New materials are added. Unused materials are
removed.)
See Also