| PointLightSpecularIntensity Property |
Gets or sets the specular intensity of the light.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float SpecularIntensity { get; set; }
Public Property SpecularIntensity As Single
Get
Set
public:
property float SpecularIntensity {
float get ();
void set (float value);
}
member SpecularIntensity : float32 with get, set
Property Value
Type:
SingleThe specular intensity of the light. The default value is 1.
Remarks Color and
SpecularIntensity are separate properties so the
values can be adjusted independently.
See Also