| BounceEaseBounciness Property |
Gets or sets the bounciness of the animation.
Namespace: DigitalRune.Animation.EasingAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float Bounciness { get; set; }
Public Property Bounciness As Single
Get
Set
public:
property float Bounciness {
float get ();
void set (float value);
}
member Bounciness : float32 with get, set
Property Value
Type:
Single
The bounciness of the animation. This value is a factor that defines how the size of the
bounces increases. For example, a value of 2 means that the subsequent bounce is two times
as high as the previous bounce.
The value must be greater than 1. The default value is 2.
See Also