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DigitalRuneHeightFieldUseFastCollisionApproximation Property
Gets or sets a value indicating whether the collision detection should use a fast, less accurate method.

Namespace: DigitalRune.Geometry.Shapes
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public bool UseFastCollisionApproximation { get; set; }

Property Value

Type: Boolean
if the collision detection should use a fast, less accurate method; otherwise, .
Remarks

If this flag is set, the collision detection uses a new, very fast algorithm for computing collisions between the height field and other objects. This algorithm should only be used if the height field is smooth.

See Also