|  | HeightFieldUseFastCollisionApproximation Property | 
            Gets or sets a value indicating whether the collision detection should use a fast, less
            accurate method.
            
 
Namespace: DigitalRune.Geometry.ShapesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
 Syntax
Syntaxpublic bool UseFastCollisionApproximation { get; set; }Public Property UseFastCollisionApproximation As Boolean
	Get
	Set
public:
property bool UseFastCollisionApproximation {
	bool get ();
	void set (bool value);
}member UseFastCollisionApproximation : bool with get, set
Property Value
Type: 
Boolean if the collision detection should use a fast, less accurate method; 
            otherwise, 
.
            
 Remarks
Remarks
            If this flag is set, the collision detection uses a new, very fast algorithm for computing
            collisions between the height field and other objects. This algorithm should only be used
            if the height field is smooth.
            
 See Also
See Also