| HeightFieldUseFastCollisionApproximation Property |
Gets or sets a value indicating whether the collision detection should use a fast, less
accurate method.
Namespace: DigitalRune.Geometry.ShapesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public bool UseFastCollisionApproximation { get; set; }
Public Property UseFastCollisionApproximation As Boolean
Get
Set
public:
property bool UseFastCollisionApproximation {
bool get ();
void set (bool value);
}
member UseFastCollisionApproximation : bool with get, set
Property Value
Type:
Boolean if the collision detection should use a fast, less accurate method;
otherwise,
.
Remarks
If this flag is set, the collision detection uses a new, very fast algorithm for computing
collisions between the height field and other objects. This algorithm should only be used
if the height field is smooth.
See Also