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DigitalRuneSkinnedEffectBindingWeightsPerVertex Property
Gets or sets the max number of bone weights per vertex.

Namespace: DigitalRune.Graphics.Effects
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int WeightsPerVertex { get; set; }

Property Value

Type: Int32
The max number of bone weights per vertex.
See Also