| SkinnedEffectBindingWeightsPerVertex Property |
Gets or sets the max number of bone weights per vertex.
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int WeightsPerVertex { get; set; }
Public Property WeightsPerVertex As Integer
Get
Set
public:
property int WeightsPerVertex {
int get ();
void set (int value);
}
member WeightsPerVertex : int with get, set
Property Value
Type:
Int32The max number of bone weights per vertex.
See Also