DictionaryEffectBinder Class |
Namespace: DigitalRune.Graphics.Effects
The DictionaryEffectBinder type exposes the following members.
Name | Description | |
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DictionaryEffectBinder | Initializes a new instance of the DictionaryEffectBinder class |
Name | Description | |
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CreateConstParameterBindingT |
Creates the ConstParameterBindingT for an effect parameter with a
default value defined in opaque data.
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CreateConstParameterBindingVector3 |
Creates the ConstParameterBindingT for an Vector3
effect parameter with a default value defined in opaque data.
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CreateConstParameterBindingVector4 |
Creates the ConstParameterBindingT for an Vector4
effect parameter with a default value defined in opaque data.
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CreateDelegateParameterArrayBindingT |
Creates the DelegateParameterArrayBindingT for an effect parameter that
represents an array of values.
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CreateDelegateParameterBindingT |
Creates the DelegateParameterBindingT for an effect parameter.
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetBinding(Effect) |
Gets the binding that selects the technique for rendering the specified effect.
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GetBinding(Effect, EffectParameter, IDictionaryString, Object) |
Gets the binding that provides the value for the specified effect parameter.
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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BoolArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Boolean[] parameters.
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BoolBindings |
Gets or sets the factory methods that create effect parameter bindings for
Boolean parameters.
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Int32ArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Int32[] parameters.
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Int32Bindings |
Gets or sets the factory methods that create effect parameter bindings for
Int32 parameters.
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MatrixArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Matrix[] parameters.
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MatrixBindings |
Gets or sets the factory methods that create effect parameter bindings for
Matrix parameters.
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SingleArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Single[] parameters.
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SingleBindings |
Gets or sets the factory methods that create effect parameter bindings for
Single parameters.
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StructBindings |
Gets or sets the factory methods that create effect parameter bindings for
struct parameters.
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Texture2DBindings |
Gets or sets the factory methods that create effect parameter bindings for
Texture2D parameters.
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Texture3DBindings |
Gets or sets the factory methods that create effect parameter bindings for
Texture3D parameters.
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TextureBindings |
Gets or sets the factory methods that create effect parameter bindings for
Texture parameters.
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TextureCubeBindings |
Gets or sets the factory methods that create effect parameter bindings for
TextureCube parameters.
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Vector2ArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector2[] parameters.
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Vector2Bindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector2 parameters.
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Vector3ArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector3[] parameters.
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Vector3Bindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector3 parameters.
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Vector4ArrayBindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector4[] parameters.
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Vector4Bindings |
Gets or sets the factory methods that create effect parameter bindings for
Vector4 parameters.
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This effect binder owns several dictionaries that contain factory methods, which create effect parameter bindings for different value types.
All dictionaries are empty by default. The dictionary key is a case-sensitive usage name, e.g. "WorldViewProjection". The dictionary value is a factory method that creates an EffectParameterBinding. New dictionary entries can be added to support new effect parameters.