| PackedTexture Constructor (String, Texture2D, Vector2F, Vector2F, Int32, Int32) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public PackedTexture(
string name,
Texture2D texture,
Vector2F offset,
Vector2F scale,
int numberOfColumns,
int numberOfRows
)
Public Sub New (
name As String,
texture As Texture2D,
offset As Vector2F,
scale As Vector2F,
numberOfColumns As Integer,
numberOfRows As Integer
)
public:
PackedTexture(
String^ name,
Texture2D^ texture,
Vector2F offset,
Vector2F scale,
int numberOfColumns,
int numberOfRows
)
new :
name : string *
texture : Texture2D *
offset : Vector2F *
scale : Vector2F *
numberOfColumns : int *
numberOfRows : int -> PackedTexture
Parameters
- name
- Type: SystemString
The original asset name of the packed texture. Can be or empty.
- texture
- Type: Texture2D
The texture atlas that contains the packed texture. - offset
- Type: DigitalRune.Mathematics.AlgebraVector2F
The UV offset of the packed texture in the texture atlas. - scale
- Type: DigitalRune.Mathematics.AlgebraVector2F
The scale of the packed texture relative to the texture atlas. - numberOfColumns
- Type: SystemInt32
The number of columns in the tile set. - numberOfRows
- Type: SystemInt32
The number of rows in the tile set.
Exceptions See Also