| InstanceData Constructor (Vector3F, Pose, Vector4F) |
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax Remarks
A world matrix is created from
scale and
pose.
The first three columns of the world matrix is stored in
Register0 to
Register2. The color is stored in
Register3.
See Also