| FuncEffectorT, TResultInputParameter Property |
Gets or sets the name of the input parameter.
(A varying or uniform parameter of type T.)
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax [ParticleParameterAttribute(ParticleParameterUsage.In)]
public string InputParameter { get; set; }
<ParticleParameterAttribute(ParticleParameterUsage.In)>
Public Property InputParameter As String
Get
Set
public:
[ParticleParameterAttribute(ParticleParameterUsage::In)]
property String^ InputParameter {
String^ get ();
void set (String^ value);
}
[<ParticleParameterAttribute(ParticleParameterUsage.In)>]
member InputParameter : string with get, set
Property Value
Type:
String
The name of the input parameter.
(Parameter type: varying or uniform, value type:
T)
The default value is
.
Remarks
This property needs to be set before the particle system is running. The particle effector
might ignore any changes that occur while the particle system is running.
See Also