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DigitalRuneColorEncoding Class
Defines how a color value is encoded in a texel of a texture.
Inheritance Hierarchy

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public abstract class ColorEncoding

The ColorEncoding type exposes the following members.

Constructors
  NameDescription
Protected methodColorEncoding
Initializes a new instance of the ColorEncoding class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldStatic memberLogLuv
LogLuv encoding of color values.
Public fieldStatic memberRgb
Linear (not encoded) RGB values.
Public fieldStatic memberRgbe
RGBE encoding of color values.
Public fieldStatic memberRgbm
RGBM encoding of color values with a maximum value of 50.
Public fieldStatic memberSRgb
sRGB encoding of color values.
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See Also