UndoBuffer Class |
Namespace: DigitalRune.Undo
The UndoBuffer type exposes the following members.
Name | Description | |
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UndoBuffer |
Initializes a new instance of the UndoBuffer class.
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Name | Description | |
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Add |
Adds an operation to the undo buffer.
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BeginUndoGroup |
Begins a new undo group.
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ClearAll |
Clears the undo buffer.
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EndUndoGroup |
Ends an undo group and puts the group of operations onto the UndoBuffer.
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnOperationRedone |
Raises the OperationRedone event.
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OnOperationUndone |
Raises the OperationUndone event.
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OnPropertyChanged |
Raises the PropertyChanged event.
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Redo |
Redoes the last undone operation.
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ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Undo |
Undoes the last operation.
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Name | Description | |
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AcceptChanges |
Gets or sets a value indicating whether this UndoBuffer accepts changes.
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CanRedo |
Gets a value indicating whether there are operations on the redo stack.
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CanUndo |
Gets a value indicating whether there are operations on the undo stack.
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IsUndoGroupOpen |
Gets a value indicating whether an undo group is open.
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RedoStack |
Gets the redo stack.
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SizeLimit |
Gets or sets the max number of undo steps stored in the undo buffer.
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UndoStack |
Gets the undo stack.
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Name | Description | |
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OperationRedone |
Occurs after an operation is redone.
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OperationUndone |
Occurs after an operation is undone.
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PropertyChanged |
Occurs when a property value changes.
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