| TimeToSingleEffectorOnUninitialize Method |
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax protected override void OnUninitialize()
Protected Overrides Sub OnUninitialize
protected:
virtual void OnUninitialize() override
abstract OnUninitialize : unit -> unit
override OnUninitialize : unit -> unit
Remarks Notes to Inheritors:
When this method is called, the property
ParticleSystem is
still set. The property is automatically set to
after this method was
executed.
See Also