| D3DImagePresentationTargetIsFrontBufferAvailable Property |
Gets a value that indicates whether a front buffer exists for the internal
D3DImage.
This is a dependency property.
Namespace: DigitalRune.Graphics.InteropAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax [BrowsableAttribute(false)]
public bool IsFrontBufferAvailable { get; }
<BrowsableAttribute(false)>
Public ReadOnly Property IsFrontBufferAvailable As Boolean
Get
public:
[BrowsableAttribute(false)]
property bool IsFrontBufferAvailable {
bool get ();
}
[<BrowsableAttribute(false)>]
member IsFrontBufferAvailable : bool with get
Property Value
Type:
Boolean if a front buffer exists for the internal
D3DImage;
otherwise,
.
See Also