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DigitalRuneEffectPassEnumerator Structure
Iterates the effect passes of the current technique in the order determined by the effect pass binding.

Namespace: DigitalRune.Graphics.Effects
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public struct EffectPassEnumerator : IEnumerator<EffectPass>, 
	IDisposable, IEnumerator

The EffectPassEnumerator type exposes the following members.

Methods
  NameDescription
Public methodDispose
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodMoveNext
Advances the enumerator to the next element of the collection.
Public methodReset
Sets the enumerator to its initial position, which is before the first element in the collection.
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Properties
  NameDescription
Public propertyCurrent
Gets the element in the collection at the current position of the enumerator.
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Explicit Interface Implementations
  NameDescription
Explicit interface implementationPrivate propertyIEnumeratorCurrent
Gets the element in the collection at the current position of the enumerator.
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See Also