|  | ConvexShapeGetSupportPoint Method (Vector3F, Vector3F) | 
            Gets a support point for a given direction and a given non-uniform scaling.
            
 
Namespace: DigitalRune.Geometry.ShapesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
 Syntax
Syntaxpublic Vector3F GetSupportPoint(
	Vector3F direction,
	Vector3F scale
)
Public Function GetSupportPoint ( 
	direction As Vector3F,
	scale As Vector3F
) As Vector3F
public:
Vector3F GetSupportPoint(
	Vector3F direction, 
	Vector3F scale
)
member GetSupportPoint : 
        direction : Vector3F * 
        scale : Vector3F -> Vector3F 
Parameters
- direction
- Type: DigitalRune.Mathematics.AlgebraVector3F
 The direction for which to get the support point on the scaled shape. The vector does not 
            need to be normalized. The result is undefined if the vector is a zero vector.
- scale
- Type: DigitalRune.Mathematics.AlgebraVector3F
 The scale that is applied to the shape. This can be a non-uniform 3D scaling.
Return Value
Type: 
Vector3F
            A support point regarding the given direction on the scaled shape.
            
 Remarks
Remarks
            A support point regarding a direction is an extreme point of the shape that is furthest away
            from the center regarding the given direction. This point is not necessarily unique.
            
            If only a uniform scale should be applied, it is faster to call 
            GetSupportPoint(Vector3F) or GetSupportPointNormalized(Vector3F) and
            scale the resulting support point position. 
            
 See Also
See Also