| SkeletonKeyFrameAnimationWriterWrite Method (ContentWriter, SkeletonKeyFrameAnimation) |
Compiles a strongly typed object into binary format.
Namespace: DigitalRune.Animation.Content.PipelineAssembly: DigitalRune.Animation.Content.Pipeline (in DigitalRune.Animation.Content.Pipeline.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax protected override void Write(
ContentWriter output,
SkeletonKeyFrameAnimation value
)
Protected Overrides Sub Write (
output As ContentWriter,
value As SkeletonKeyFrameAnimation
)
protected:
virtual void Write(
ContentWriter^ output,
SkeletonKeyFrameAnimation^ value
) override
abstract Write :
output : ContentWriter *
value : SkeletonKeyFrameAnimation -> unit
override Write :
output : ContentWriter *
value : SkeletonKeyFrameAnimation -> unit
Parameters
- output
- Type: ContentWriter
The content writer serializing the value. - value
- Type: DigitalRune.Animation.CharacterSkeletonKeyFrameAnimation
The value to write.
See Also