| SepiaFilterStrength Property |
Gets or sets the strength of the effect.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float Strength { get; set; }
Public Property Strength As Single
Get
Set
public:
property float Strength {
float get ();
void set (float value);
}
member Strength : float32 with get, set
Property Value
Type:
Single
The strength factor. If this value is 0.0, the source image is not changed. If this value is
1.0, the source image is converted to sepia. If this value is between 0.0 and 1.0, a linear
interpolation between the source image and the sepia image is returned. The default value is
1.0.
See Also