|  | VectorDAreNumericallyEqual Method (VectorD, VectorD) | 
            Determines whether two vectors are equal (regarding the tolerance 
            
EpsilonD).
            
 
Namespace: DigitalRune.Mathematics.AlgebraAssembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
 Syntax
Syntaxpublic static bool AreNumericallyEqual(
	VectorD vector1,
	VectorD vector2
)
Public Shared Function AreNumericallyEqual ( 
	vector1 As VectorD,
	vector2 As VectorD
) As Boolean
public:
static bool AreNumericallyEqual(
	VectorD^ vector1, 
	VectorD^ vector2
)
static member AreNumericallyEqual : 
        vector1 : VectorD * 
        vector2 : VectorD -> bool 
Parameters
- vector1
- Type: DigitalRune.Mathematics.AlgebraVectorD
 The first vector.
- vector2
- Type: DigitalRune.Mathematics.AlgebraVectorD
 The second vector.
Return Value
Type: 
Boolean if the vectors are equal (within the tolerance 
            
EpsilonD); otherwise, 
.
            
 Exceptions
Exceptions Remarks
Remarks
            The two vectors are compared component-wise. If the differences of the components are less
            than 
EpsilonD the vectors are considered as being equal.
            
 See Also
See Also