|  | UserDefinedWavesDisplacementMap Property | 
            Gets or sets the displacement map.
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic Texture2D DisplacementMap { get; set; }Public Property DisplacementMap As Texture2D
	Get
	Set
public:
property Texture2D^ DisplacementMap {
	Texture2D^ get ();
	void set (Texture2D^ value);
}member DisplacementMap : Texture2D with get, set
Property Value
Type: 
Texture2DThe displacement map.
 Remarks
Remarks
            The R channel contains the x displacement. The G channel contains the y (height)
            displacement. The B channel contains the z displacement.
            
 See Also
See Also