| ParticleHelperGetPoseWorld Method |
Gets the world space pose of the particle system, which is obtained by concatenating the
poses of the given and all parent particle systems.
Namespace: DigitalRune.ParticlesAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public static Pose GetPoseWorld(
this ParticleSystem particleSystem
)
<ExtensionAttribute>
Public Shared Function GetPoseWorld (
particleSystem As ParticleSystem
) As Pose
public:
[ExtensionAttribute]
static Pose GetPoseWorld(
ParticleSystem^ particleSystem
)
[<ExtensionAttribute>]
static member GetPoseWorld :
particleSystem : ParticleSystem -> Pose
Parameters
- particleSystem
- Type: DigitalRune.ParticlesParticleSystem
The particle system.
Return Value
Type:
PoseThe world space pose of the particle system.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
ParticleSystem. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Exceptions See Also