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DigitalRuneTerrainTileOriginZ Property
Gets or sets the world space origin of this terrain tile on the z-axis.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float OriginZ { get; set; }

Property Value

Type: Single
The world space origin of this terrain tile on the z-axis. The default value is 0.
Remarks
The origin should be an integer multiple of the CellSize!
See Also