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DigitalRuneTerrainTileMaterial Property
Gets or sets the material that is used to render the geometry of this terrain tile.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Material Material { get; set; }

Property Value

Type: Material
The material that is used to render the geometry of this terrain layer.
Remarks
If the Material is , no geometry (heights, normals, holes) are rendered for this terrain tile.
See Also