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DigitalRuneSkeletonKeyFrameAnimationTargetObject Property
Gets or sets the property to which the animation is applied by default.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public string TargetObject { get; set; }

Property Value

Type: String
The property to which the animation is applied by default.

Implements

ITimelineTargetObject
Remarks
See Also